![]() ![]() Your Mercenary and Minions are teleported with you, while traps are not. Teleport is not obstructed by walls or other impediments but can fail if your cursor is not completely past them when cast.The game will try to to place you within a small radius around your cursor even if it would be impeded normally. Teleport instantly moves you to a selected square on the visible screen in which you can stand.Avoid killing mobs over non-walkable terrain if possible, as they won't drop items.Don't stand too close to your enemies as this build is squishy and can either get stuck in Faster Hit Recovery or die.This is especially beneficial for bosses! Before your target dies, switch to your setup with more x% Better Chance of Getting Magic Items.This is great for Bosses that are not Lightning Immune. Use Static Field to bring down monster Life quickly.Use Ice Blast to deal damage to single target bosses or mobs.Against dangerous groups of mobs, use Glacial Spike to Freeze mobs and deal Area of Effect (AOE) Damage.Cast Blizzard directly on top of ranged monsters and kite them through it for more damage.Cast Blizzard between yourself and melee enemies to force them to walk through the Area of Effect, dealing more damage and slowing them down.Use it to keep Cold Immune enemies stunned while your Mercenary takes them down. It also afflicts Knockback to enemies and keeps them stunned. ![]() Use Telekinesis to activate Waypoints, use Town Portals, open your stash and pick up utility items (Potions, Scrolls, ect.) from a distance.He can act as a first line of defense after you Teleport, catching incoming damage you would have taken otherwise. Your Mercenary stands a better chance of staying alive and taking on Cold Immunes when using Teleport. Use Teleport to reposition yourself and your Mercenary.Cast Frozen Armor prior to entering combat situations to maintain its duration.Jeweler's Monarch of Deflecting (4x Rainbow Facet Jewel) Gemmed Superior Monarch (4x Rainbow Facet) * Skills that do NOT utilize either IAS or FCR Against monsters that have their Immunity broken, it is only 1/5th effective. This Skill can be used in niche situations to buy more time for your next move.Ĭold Mastery * boosts the Cold Damage dealt to all of your enemies by piercing their Cold Resistances. It doesn't amount to much, but it's only a 1 Skill Point Investment.įrost Nova * explodes a ring of ice around you, chilling targets in range. Warmth * gives you some passive Mana Regeneration. Ranged monsters are not affected by this at all. Use it on Cold Immune mobs and bosses with high Life pools.įrozen Armor * Freezes any enemies who use melee attacks on you. It can't apply to a monster whose Life total is at 1 in Normal, 33% in Nightmare and 50% in Hell. Static Field * deals Lightning Damage equal to 25% of the enemy’s current Life. You can also use it to Knockback mobs and keep them stunned. It can be used on your Stash, Waypoints, Portals, and utility items (Potions, Scrolls, etc.). Telekinesis * allows you to interact with objects from a distance to save time. This is what gives the Sorceress a huge advantage early on. Teleport * allows you to travel large distances quickly, and go through gaps and walls.
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